BONUS PACK
(version 1.48)
Download Gore (Includes Bonus Pack) HERE.
Bonus Pack Includes 3 new maps, a level editor, single player co-op (the
ability to play with teammates through the single player mode)
and much more!
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Coal Miner's
Slaughter |
Steps
of Cygnus |
Shafted |
Instructions:
1. Download to your desktop.
2. When the download is completed, double click on the 'GoreBonusPack'
icon on your desktop.
3. The 3 files will extract to the directory, 'C:\GoreBonusPack'
Please view the readme file included to install v1.48 along
with the Gore Tools.
Gore Bonus Pack (v1.48) addresses and adds the following features
to the release version of Gore:
- Three new levels: Steps of Cygnus - a space
station themed map, Coal Miner's Slaughter - a large coal
mine level, Shafted - a futuristic colorful tech level.
- Custom rules directory option. This fixes
the limit of one game per mode per server. (See the standalone
server docs for more info).
- Fixed game-timer intermittent display bug.
- Fixed max time for respawn.
- Corrected old help screen showing up in
observer mode in tactical.
- Rendering options now require dev access.
- Server security bug fixed - server ops
can start using remoteadmin again.
- Friendly fire does not affect healing -
(server ops can turn friendly fire off w/o ruining healing
grenades)
- Fixed out of control weapon switching
bug.
- Addition of mailslot support for local
connections. This is a non-sockets solution and should work
on Win95 and up. Networking issues should no longer affect
gore single-player.
- Bumped maximum mouse sensitiviy from 20
to 30
- Low-quality sound option. Forces all sounds
to 8bit. (Saves about 13 Megs of RAM).
- Fixed formatting problem in server browser.
- Fixed player sorting so that it sorts by
deaths when kills are the same.
- Added vsync control (menu and console controls)
- Added color depth setting to video settings.
- Added team-kill ban voting. Server op sets
max_team_kills in the game_mode config file. Each time a
person team-kills his victim can vote against him. When
a team-killer gets max_team_kills votes against him he is
booted for 5 minutes.
- Changed no-zoom weapons so that they don't
adjust fov to 90 degrees when zoom is pressed.
- Fixed scoreboard not showing in tactical
when dead.
- Prevented name changes from occurring unless
in the playing state. Name changes can no longer occur while
observing.
- First person model properly selected during
observer mode.
- Fixed crosshair problems. Removed "rotate
crosshair" commands.
- Fixed bug in server causing clients to
crash joining a game in temple.
- Fixed bug with client that was causing
severe bouncing when players collide.
- Added aim correction so projectiles will
properly hit the object right at the crosshair point.
- Added temporary spawn-in invulnerability.
This is a new server setting called 'no_damage_period' and
is specified in seconds. Default is 2 seconds.
- Fixed problem with chrome mapping on some
map-objects.
- Fixed bug where client crashes if server
is running a map that it doesn't have.
- Added new server side value called 'altmasterserver'.
If set this will send gamespy heartbeats to an alternate
master server as well as the primary master server. This
defaults to 'master.udpsoft.com' (All Seeing Eye)
- Decreased C4 radius and damage
- C4 and G4 easier to destroy
- Increased radius on healing grenades
- Flamethrower must reload after 50 units
of ammo used.
- Increased shotgun ammo to female players
in tactical.
- Default wait time in tactical is 15 seconds
instead of 30.
- Friendly Fire changed to off by default.
- Added room in the scoreboard for 16 players
on each team.
- Scoreboard divided for MOB and UMC in team
games.
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